#include "HumanPlayerActor.h"

extern DebugTracer _DEBUGTRACER;
HumanPlayerActor::HumanPlayerActor(Ogre::SceneManager *scene, Player *player)
{
    m_scene = NULL;
    m_player = NULL;
    m_jetActor = NULL;

    m_scene = scene;
    m_player = player;
    m_jetActor = new JetActor(scene,m_player->GetJet());
    m_type = PLAYER;
    initCameras();
}
